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Jullius Granada
Jullius Granada
Concept Artist | Illustrator
Osaka, Japan

Osaka based concept artist, Jullius Granada, has been honing his skills using digital tools to create worlds with a wide range of subject matter, including fantastical, modern day, and futuristic topics. He also strives to find inspiration from other forms of medium whether be it movies, photography, and fine art to expand his knowledge and continue pursuing his own passions as an artist.

jgranada.artstation.com
Instagram: @jgranada_art

Skills

Concept ArtConcept DesignDigital PaintingEnvironment DesignIllustrationGame DesignPainting

Software proficiency

Photoshop
Photoshop
Blender
Blender
Keyshot
Keyshot
SketchUp
SketchUp

Productions

    • Video Game
      Xdefiant
    • Year
      2023
    • Role
      Concept Artist
    • Company
      Ubisoft
    • Video Game
      Watch Dogs: Legion Bloodline
    • Year
      2021
    • Role
      Concept Artist
    • Company
      Ubisoft
    • Video Game
      Watch Dogs Legion
    • Year
      2020
    • Role
      Concept Artist
    • Company
      Ubisoft
    • Movie
      Alpha
    • Year
      2018
    • Role
      Stereo Compositor
    • Company
      Legend3D
    • Movie
      Spider-man: Homecoming
    • Year
      2017
    • Role
      Stereo Compositor
    • Company
      Legend3D
    • Movie
      Pirates of the Caribbean: Dead Men Tell No Tales
    • Year
      2017
    • Role
      Stereo Compositor
    • Company
      Legend3D
    • Movie
      King Arthur: Legend of the Sword
    • Year
      2017
    • Role
      Stereo Compositor
    • Company
      Legend3D
    • Movie
      Passengers
    • Year
      2016
    • Role
      Stereo Compositor
    • Company
      Legend3D

Experience

  • Concept Artist at Ubisoft
    Osaka, Japan
    May 2022 - Present

    Works with the map creation team to provide AAA environmental concept art

    such as cover, props, architectural concepts. Also involved in creating

    pre-production pitch art, character skins, and weapon skins for DLC content.

  • Concept Artist at Ubisoft
    Toronto, Canada
    June 2017 - May 2022

    Created AAA level concept art of environments, props, and vehicles with

    futuristic subject matter. Specializes in environments, mood pieces, and

    lighting concepts, involved in the production pipeline from initial ideation to post.

  • Jr. Stereo Compositor at Legend3D
    Toronto, Canada
    September 2016 - May 2017